Fallout '76

Live Action Game Trailer

Lighting & Layout Artist

Unreal Engine + Maya/VRay • Game Trailer 

Handled lighting and layout in Unreal Engine 4.27, ensuring real-time
assets integrated cleanly into the VFX pipeline.

Partnered with software development to implement AOV rendering in EXRs
from Unreal, enabling seamless ingestion into a Nuke compositing workflow.

UE Rendered Assets: Environment, Power Armor, and Mr. Handy

Maya/VRay Rendered Assets: Scorchbeast

Method Studios